Some marksmen use guns, bows, or bolts of energy to deal their damage. Damage is reduced for affected minions and smaller monsters. Ezreal charges up, then fires a massive blast of energy that damages all enemies it passes through.If an enemy champion has the orb from Essence Flux stuck to it, this move will target that champion. ![]() Ezreal teleports to a designated spot and immediately fires a homing shot at a nearby enemy champion.If Ezreal then attacks that enemy, the orb will explode for extra damage. Ezreal shoots an orb into the field that will stick to the first enemy it makes contact with.Ezreal shoots an energy bolt in a designated direction, dealing damage and decreasing the move's cooldown if it hits an enemy champion.Ezreal's attack speed increases with every successful spell, up to four times.If you want your marksman to do a ton of damage quickly, Ezrael is the guy. The Essence Flux/Arcade Shift combo is a huge damage dealer, while the Mystic Shot's effectiveness can build up in a hurry if used against a champion. If another enemy champion is nearby, the tendril attacks that champion as well.Įzrael is one of the faster marksmen on the roster thanks to the Rising Spell Force ability that slowly boosts his attack speed. Varus shoots a tendril at an enemy that deals damage, creates a full stack of Blight, and roots the enemy in place.The arrows also create a zone of "desecrated ground," which slows an enemy's movement speed and health regeneration if they walk on it. Varus shoots a hail of arrows into the air, dealing physical damage when they come down.Active: Varus's next Piercing arrow deals additional damage. ![]() Successful attacks with Varus's other ability cause the stacks of Blight to detonate, inflicting extra magic damage dependent on the enemy's maximum health.
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